to be released

I’ve started experimenting with scanned synthesis.
Here is a first result:
You can download this small win32 OpenGL application here to have an idea about how it works. More to come.

I’ve found the time to go further with my scanned synthesis algorithm, and it now work as a VSTi with it’s OpenGL animation on the GUI and some sliders to tweak the string thanks to Niall Moody‘s VSTGL and MultiGUI classes.

please read the following thread on kvr if you want to try early prototypes and follow the developement of this synth:

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