Fire (kvr developer challenge)

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I’ve entered the kvr developer challenge my entry is called Fire.
And I winned the 3rd place.

It’s a sort of multitap delay with panning and controllable morphing between settings.
Instead of controlling each echo separately, there’s a bunch of parametrized functions that you can use to generate various kinds of effects from weird reverb to bouncing delays to sonic textures.

Fire VST win32
Fire VST/AU macosx UniversalBinary

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