I’ve found the time to go further with my scanned synthesis algorithm, and it now work as a VSTi with it’s OpenGL animation on the GUI and some sliders to tweak the string thanks to Niall Moody’s VSTGL and MultiGUI classes.
soon to be released
free VST and AudioUnit plugins
I’ve found the time to go further with my scanned synthesis algorithm, and it now work as a VSTi with it’s OpenGL animation on the GUI and some sliders to tweak the string thanks to Niall Moody’s VSTGL and MultiGUI classes.
soon to be released
to be released
I’ve started experimenting with scanned synthesis.
Here is a first result:
You can download this small win32 OpenGL application here to have an idea about how it works. More to come.
I’ve found the time to go further with my scanned synthesis algorithm, and it now work as a VSTi with it’s OpenGL animation on the GUI and some sliders to tweak the string thanks to Niall Moody’s VSTGL and MultiGUI classes.
please read the following thread on kvr if you want to try early prototypes and follow the developement of this synth:
http://www.kvraudio.com/forum/viewtopic.php?t=128692
I’ve started experimenting with scanned synthesis.
Here is a first result:
You can download this small win32 OpenGL application here to have an idea about how it works. More to come.
You may need to download GLUT DLL if you doesn’t have it already and put it eiter in $(windows)/system32/ or if you doesn’t like this solution, just put it in the same directory as the executable.
to close the app just hit alt-TAB and close the DOS prompt manually. (I know this is ugly).